Stonemaier Games

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Stonemaier Games is a tabletop game publisher run by Jamey Stegmaier with the support of co-founder Alan Stone, and a myriad of talented independent contractors, volunteers, and fans. Based in St. Louis and distributed worldwide, Stonemaier Games’ brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles of Mad King Ludwig, Wingspan, Tapestry, Pendulum, Red Rising and Rolling Realms.

This year’s Stonemaier Games’ contributions are Rolling Realms, Red Rising, and Libertalia: Winds of Galecrest!

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Rolling Realms

Designed by Jamey Stegmaier, art by Miles Bensky & Marius Petrescu

In Rolling Realms, players compete to earn the most stars in a series of minigames over 3 rounds. This is a roll-and-write game, meaning that players will write on the game components using dry-erase markers.

Each turn, one player rolls 2 dice, and all players use the dice results on their realm cards to generate resources and earn stars. After 3 rounds, the player with the most stars wins!

Learn more about Rolling Realms on Board Game Geek.

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Red Rising

Designed by Jamey Stegmaier & Alexander Schmidt

Art by Jacqui Davis, Miles Bensky, Justin Wong

Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. Red Rising is a hand-management, combo-building game for 1-6 players. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?

Learn more about Red Rising on Board Game Geek.

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Image of components of Libertalia: Winds of Galecrest board game

Libertalia: Winds of Galecrest

Designed by Paolo Mori, art by Lamaro Smith

In the world of Galecrest, sky pirates set sail on the winds in search of adventure, treasure, and glory. As an admiral, you command a vast and varied crew…but so do your rivals sailing other ships in the pirate fleet. Each day the fleet lands on a different island where you’ll send a crew member to collect your share of the loot, hoping they’ll return to boost your growing group of characters.

An update of the 2012 classic,  Libertalia: Winds of Galecrest celebrates the foundations of the original design with a revised and expanded edition that includes all-new art, 40 characters per player, a reputation system to resolve ties, deluxe loot tokens, a robust solo mode, and much more.

Learn more about Libertalia: Winds of Galecrest on Board Game Geek.

Learn more about Libertalia: Winds of Galecrest on